I was afraid that he wouldn't be able to pull it off with the panache and style I was accustomed to in this series. Asprin's writing ability, but I was afraid that this work, which is chronologically placed between Myth Directions and Hit or Myth, would fall prey to the usual prequel problems. This is why, upon opening the new Asprin book, Myth-ion Improbable, I groaned inwardly. For all of these difficulties, writing a book to go between two already previously written works has the challenges of both a sequel and a prequel. And yet, you have to somehow make the story interesting, meaning you can't just rehash character pre-history and not add anything new. You have to get your story to jibe with the other works, just like with a sequel, but the end result is laid out for you already by your own work, meaning you can't simply decide to kill off a character here, or insert a major plot point there. Let's face it: a good prequel is harder to write than a sequel.
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